Showing posts with label Fantasy. Show all posts
Showing posts with label Fantasy. Show all posts

Wednesday, 29 July 2026

Painting in July

 July has been a much more productive month, allowing be to get through a bunch of fantasy miniatures, mostly from the Wildspire Realm Reforged set.

First off a batch for a dungeon/urban setting. I'm putting a lot of my fantasy stuff on grey bases, especially if I do not have a specific use for them, on the basis that a grey base in an outdoor setting is less jarring than grass tufts and flowers in a dungeon!




These next ones are really bystanders for urban settings, the children would be quite out of place in a dungeon and the dwarf drummer is bound to attract unwanted attention!



I also pained up a bunch of creatures, mostly suitable for a woodland environment, again all Wildspire except for the mountain lion, which is a repainted D&D plastic mini.





I recently got the Midgard mini-campaign "The Iron Valley" and realised I could use a unit of bears, so I painted the rest of the batch.

A unit of Treemen, these are very old figures (1990s?) from the USA, a company called Fortress Figures.

Some old Grenadier minis, from the Fantasy Warriors range, Dwarven rangers (I think these are Nick Lund sculpts). They will also find use in our "The Iron Valley" campaign.

A couple of last minute bits that I've just finished in time.

A female Dwrarf fighter from the Wildspire set. She will be Prinzessin Adalheid in our upcoming "The Iron Valley" campaign.


And some terrain for a change, a pack of Stratified Rocks, 3d prints from Headbunny. I was tempted to pretty these up with some vegetation growing out of cracks and some tufts tucked into corners. But it occurred to me that to do so would restrict their potential use. As it is, they would fit in almost anywhere, the moors of  Middle Earth (or equally Northern Britain or the West Country), deserts, the snowy wastes of Jotunheim or even on the bottom of the sea! 





Sunday, 5 July 2026

Painting in June

 I feel like I've been busy in June, but not much painting to show for it. But I did get quite a lot of rebasing done, which took up a lot of the time.


I finally finished the grand rebasing of my 28mm Late Roman and Foes collection, with some Frankish cavalry.

And some Roman horse archers. I painted up the last 3 miniatures for these that had been festering in the PILE OF SHAME since I bought them over a decade ago!

I also re-based and touched up a load of 12mm plastics for my GNW winter campaign, these are the Russians and...
...these are the Swedes. I have a load more infantry done for both sides, but I will need to paint some more cavalry.

Proper painting now, a Sasquatch which is a repainted Heroclix model.

A Deathgrasp, from the Zombicide Undead or Alive set.

The Plymouth Hound, from the same set.






Friday, 27 February 2026

Refighting Chronopia with Midgard 3

 Colin and I tried another outing with my Chronopia armies. This time I had tweaked the Devout list to give them a separate magic user, as the Army Commander had been too busy in the previous game to use and spells.


Turn One:
The Devout start off as the Attacker and move forward. The Stygian match them and I charge my unit of Great Warriors (Knihjts) into the end of the Devout battle line. Out of camera shot are the two lighter mounted units on either end of my line, who were intend the envelope the Devout armies flanks, but both refused to pass their second movement!

The Great Warriors charge! 

A view from the Devout side of the table.

Some outstanding dice rolling for the Great Warriors, wiping the Risen unit out in a single round of melee!
 
Turn Two
The Devout's turn to get aggressive. The fast moving Tormented charge the Warriors in front of them, the Soul Flayer Demon flys across the rocky ground and slams into the unit behind.
 
On the flank the unit of Swordsmen  turn and, passing their second movement test, charge the Great Warriors. Who fail to countercharge!!!

As expected, the Tormented push the little Stygian Warrior back.

As does the Soul Flayer Demon.

But, despite suffering casualties, the Great Warriors push their attackers back.

The Stygian turn and the Priestess casts a Weakness spell on the Cursed Axemen (reducing their armour). Then the Stygian Guardian leads the Embalmed in a charge into the reeling axemen. Gaining a good bonus of Reputation Points, Hero charging, Army Commander charging and targeting the enemy Army Commander. They wipe the Cursed out and their Commander runs to the safety on the nearby unit.
On the other side of the table the Starved charge the Greatswordsmne in front of them. The Starved are a bit of a one-shot weapon, very effective in combate but lacking in armour, so die quickly.

A view of the Soul Flayer from the unfortunate Stygian perspective, just before the Demon rips the last survivors apart.

At the end of Turn Two the Reputation is 8:5 to the Stygian army (I'd already turned the die over before taking this picture).
 
Turn Three
Blood and guts all over the place in this turn, as units fade away on both sides of the table. The Damned (nasty big beastie) charges into a fresh unit of warriors.

Devout Greatswordsmen charge the badly wounded Embalmed, killing it. This is a nasty shock for the Stygian, the creature is a loss of 5 Rep points!!! Somehow the unit facing the Tormented fight it to a standstill.

The Damned gets pushed back and the Staved and their opponents cut each other down, leaving the two Heroes to fight on. In the Stygian combat round the Heroes batter away at each other, taking a wound apeice, before the Stygian falls beneath his opponent's blade.

I manage to charge a fresh unit into the rear of the tormented and the creature is slain. But the battlefield is looking pretty empty now.

At the end of Turn Three we both had Zero Reputation. We decided to call it there, as neither of us could see a way that either side could make much difference in the following turn. A Draw, we had battered each other to a standstill.

A great fun game to play. Very bloody and fast. As neither side had any missile capability to speak of, it was just a case of getting stuck in to the gory business as quickly as possible.


Saturday, 3 January 2026

I've got a lot of painting to do! Part 2

 Now for the Player Characters in my Wildspire "Realm Reforged" set. There are 59 various minis, covering assorted D&D classes and races. I do play D&D, but most of these will find a use in almost any fantasy setting.


First up, a bunch of thieves/rogues, very useful for so many things.


A bunch of clerics (or fighters who prefer up employ blunt force trauma).

Shootie types.

More general purpose fighters/heroes/paladins/meat-shields.


A couple of batches of wizards/sorcerers/magicians, general magicy types.


A little group of civilians.

Lasty, some character types more specific to D&D, although I'm sure I will find somewhere to fit some in to my games. 
Four bards.

Four Monks.

Four Druids.

 All in all, a useful bunch of minis, that will keep me busy painting for a while. I expect some will see the table in a game soon! 

Overall, I am very happy with these set and very glad a persevered and gave Wildspire a chance. I would certain recommend them to anyone in search of reasonable quality, budget minis. 
Now I just hope they will do something with Blacks**t Games' Dire Alliance Horror set.