Ross and I finally managed to get together to play the second half of our Sellswords and Spellslingers dungeon. We knew that the Big Boss (a lich and bodyguard) was no longer there, because we had killed them in the previous game! But there were a lot of rooms we hadn't searched, so we decided give it a second run.
We decided to split the party to check out two different rooms, with the intention of meeting up in the room at the far end of the corridor.
Lars, Aoife and Mephiso got stuck in their room (lots of failed activations) but on the plus side drew a Hidden treasure card. Fortunately it turned out that the genuine chest was in their room and the two more distance ones were the fakes!
Steinarr, Dallin and Renir found another treasure in their room, which was only guarded by 3 skeletons,
Having dealt with those, the trio moved on to the next room, which contained even more skeletons. We were wondering what had happened to the other three, they were stuck in their first room. The exit door turned out to be locked and they kept failing they attempts to break the door down.
Once they did finally get out of the room, they found the corridor beyond was rather busy with a bunch of skeletons and a large gnoll.
Having dealt with the various foes and reunited the party, we pressed on after Renir had cast a couple of heal spells. Steinarr burst into a room at the end of the corridor, only to find it held a nest of harpies!
Dallin moved in to help him, just in time for a rather irate bugbear to join the party. At this point Renir rolled a 1 on a spell casting roll, exhausting his magic for the rest of the day. He would be on treasure carrying duty for the remainder of the dungeon.
Great fun and a lot of laughs were had.
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