Monday 29 July 2024

Battle in the Barrowdowns: Big Middle Earth Game

 I've been playing a lot of skirmish games recently, so it was nice to get a big battle games on the table for a change. I set up an encounter, somewhere on the southern border of Arthedain.

I would have liked to have said we were using the new Midgard rules, but as that currently seems as distant as a Nazgul's flying beast, we were using my own modifications for Soldiers of God, which seem to work and give us a game we are happy with.

We had experimented with Oathmark, but were not really happy with the result, hence reverting to the modifications I had been tinkering with pre-Covid.

I started off with good intentions and took pictures, once the action got going I was too engrossed in trying to remember the rules (we hadn't played for at least 3 years!).


The two armies in entirety, before the troops were deployed.


An army of Khazad-Dum dwarves and Noldor elves.

The forces of Angmar.

Angmar advances on the Elf force, the snaga units in front are suffering badly from the elven arrow-storm.

Trolls, wargs and warg riders, supported by a unit of uruks, advance of the dwarves.

A nazgul moves up to "encourage" the second rank of uruks.

The result was an outstanding victory for the Free Peoples. Successive warg and troll attacks bounced off the dwarves, who then pinned the uruks in a long drawn-out melee. The elves destroyed the snaga units in front of them, then the two flanks engaged the following-up uruks. In the meantime the centre units broke through then swung to either side, catching the already engaged uruks in the flanks and destroying them.

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