Wednesday, 28 June 2023

Tenfold Dungeons, More Than Just A Dungeon

 I while back I came across Tenfold Dungeons via the Lead Adventure Forum. A sturdy 3D card dungeon/interior complex in a box, sounded interesting. I picked up a copy of The Facility, a sci-fi spaceship/starbase set (at slightly less than the £55 RRP) and was very impressed with the product.

I alreday have an old resin dungeon set, which does the job for my fantasy games. But it's heavy and I am forever knocking off walls and needing to stick them back together, so I had been toying with picking up one of Tenfold's fantasy sets for a while.

As these things happen, I was looking at one of the UK distributor's websites and saw that they were offering a substancial discount on some of the products, so, weak-willed as I am, I bought two sets.

I got Dungeons and Sewers (fairly obvious from the name) andThe Castle, a castle/stately home/haunted house set.

Life got in the way a bit, so they sat on the side in their shrinkwrap for a week or so, before I decided to open them up and examine my new toys, so I started with the Dungeons and Sewers set.


Inside the box are...two boxes. All the items are printed on both side so they they can be used to create platforms or raised areas within the set up.


Inside those boxes were more boxes. rooms corridors, stairways, door and plastic clips to hold them all together.


The fill lay-out, 2 large chambers, 2 medium chambers, a stairway and 7 corridors.

I broke out some minis and tried some in-action shots, to get a feel for how spacious the rooms are in gaming use. I do need to think about lighting for in-game shots in the future, but these will do for now.






And one of the corridors, lots of room for minis and monsters, as well as space for my fat fingers to easily move stuff around.


I'll try to get around to taking some images of The Castle set at some point.

I can see a lot of use for these, seperately or together. The Castle upstairs with the Dungeons & Sewers below, or use some of the castle rooms for the more inhabited parts of the dungeon and the sewers for the more grotty bits.

And so many uses beyond fantasy. Gothic Horror, VSF and even 1920s pulp!

Sunday, 25 June 2023

Terror from the Depths - Painted

 I've painted my squad of Aquaphibians who have invaded an undersea base! Well, I've still got three more to do but this is enough for a game of Mutants and Death Ray Guns.

Where is Troy Tempest when you need him?








Saturday, 24 June 2023

Gothic Horror - Part 2

 The five factions were the Nosferatau and Dracul vampire clans, the Scarlet Fangs and Rd Clws werewolf packs and the human Monster Hunters.

Victory points were assigned for each monster killed by your faction (no points for killing mere humans). Each monster faction had a particular enemy who scored bonus points for each kill. The humans scored bonus points for each monster faction wiped out, no matter who was responsible, after all they just wanted to clean the streets!

Werewolves rampaging through the streets of Venicia!

                             

The Red Claws started the mayhem straight away, charging into the Nosferatau clan. It was a little premature as the result was the Red Claws pack leader being surrounded and cut down by the vampires. With a second werewolf was killed it looked like an early bath for the Red Claws player!
But, then a lucky blow killed the Noseratau Elder and the balance started to move the other way. The two factions would remain in a brutal slogging match for the rest of the game.


Scarlet Fangs face off against the Dracul Clan. After the Dracul put one of the werewolves down these two pussy-footed around each other for the first half of the game! They spent more time glaring at each other and name-calling than anything else!

Which was just as well because the human hunters were finding it difficult to get going! They spent a lot of time milling around the central plazza (lots of failed activation rolls on my account!).

Finally the Scarlet Fangs pack got stuck into the hunters. The Dracul Clan had bravely hidden in a house allowing the werewolves to finally bypass them and get to the humans.

The Dracul Clan finally decided to show thei faces and risk getting their nice dresses dirty, after the Scarlet Fangs and killed the best Vampire Hunter!

It turned into a three-way brawl in the plazza....

...which resulted in the Scarlet Fangs being wiped out! Half the hunters were also dead, along with one of the Dracul vanpires

In the meantime the epic Red Claws/Nosferatau streetfight ranged on.

One of the Vampire hunters thought about cahring in, but decided it was better not getting involved!

Finally it was down to a single Norferatau still standing, but still the fight carried on. Both sides were finding it impossible to roll killing blows, so just knocked each other backwards and forwards.

At this point the Dracul clan decided that their previous tactic, stabbing the Starlet Fangs in the back whilst they were distracted fighting someone else, had worked so well they would try it again. But the Nosferatau and Red Claws promptly found their dice mojo and killed a Dracul each, wiping the clan out!

Having worked out how to kill vampires, the werewolves now made short work of the last Nosferatau. The Red Claws were victorious, the city of Venicia was theirs!!!!

Apart from the four humans rushing towards them, of course (a minor point!). They briefly considered ripping the impudent humans apart, but as silver bullets pinged around their ears they decided it was a good time to leave.

A clear win for the Red Claws with 9VPs. 
The Hunters actually came second with 6VPs.
The rest of the factions varied from 2 to 5 VPs each, but as they were all dead it was a moot point anyway.

A lot of fun was had by all.



Wednesday, 21 June 2023

Five-player Gothic Horror Game

 I'm just setting up for an epic 5-player Gothic horror game later tonight.

Using Fear and Faith rules, the factions will be  2 werewolf packs, 2 vampire clans and a band of heroic (Foolish?) Human hunters.

For many years the Dracul and Nosferatau Vampire clans have conducted a reign of terror over the city of Venicia, preying on the inhabitants whilst striving against each other for total dominance over the city.

But in recent times their power has been challenged by incursions of werewolf packs from the mountains. These upstarts not only poached the vampire’s rightful prey, but even started to take over districts within the city and claim them as their own.

In desperation of the monsters haunting the night time streets, the city’s governor sent a desperate plea for help to the Vatican. In response a Papal Legate was despatched to Venicia, with a bodyguard of elite vampire hunters, to rid the city of the undead menace. The legate also brought new weapons to arm the city’s polizi in their fight against the monsters.


The streets of Venicia are silent as night begins to fall.

The citizens shutter their windows and lock their doors.

Leaving the empty streets to the monsters...and the monster hunters.

The Scarlet fangs and Red Claws werewolf packs.

The Nosferatau and Dracul vampire clans.

The Prey....or Hunters.


The scene is set.....but what happens next?








Thursday, 8 June 2023

KILL TROY TEMPEST! and lots of other uses.

 Tempted by some posts I'd seen on the Lead Adventure Forum, I picked up a couple of packs of 3D prints designed by BigMrTong. This designer has a wealth of "interesting" sets available, but two in particular caught my eye, Aquaphibians and Space Miners. I got these from 3D Kingdoms in the UK, but I know they are also available on Ebay, at less that £1.50 per model they seemed a good deal to me.

If you are of a certain age, like me, you will instantly recognise the Aquaphibians as the bad guys from Stingray (a popular kids sci-fi show by Gerry and Sylvia Anderson in the 1960s). Immediatly came up with so many possibilities for these, underwater aliens, outer space aliens, pulp, VSF and more!

The Space Miners also suggest multiple uses with their hemets and suits based on those of early deep sea divers.

The minis are nice resin prints (in a slightly bizarre translucent green!), very crisp with minimal need for cleaning up. Some of the poses are a little static, in fact resembling the puppets they are based on! But as I am not a fan of the ridiculious acrobatic poses some manufacturers seem to prefer, it doesn't bother me.

Both sets, not bad for around thirty quid including postage.

The Space Miners.

The Aquaphibians.

Size comparison with a Foundry/Copplestone mini. The Space Miners are a good match for 28mm minis, the Aquaphibians are slightly taller, but then they are aliens! 

Test paint jobs.


I can see the Space Miners getting as much use for VSF as sci-fi and the Aquaphibians will get no end of use!

Saturday, 3 June 2023

Vampire Hunting - First outing with Fear and Faith rules

 I have been so impressed with Mutants and Death Ray Guns for post-apocalyptic gaming, I decided to try Genesha Games Fear and Faith rules for our Gothic Horror games https://www.ganeshagames.net/product_info.php?cPath=1_8&products_id=15

Kirstie came over and I set up a simple vampire hunting scenario.

The table lay out. It is approaching dawn and the vampires must get to their lair in the graveyard crypt.

Trying to stop them are a band of heroes. A Hungarian vampire hunter, who has roused the locals against the monsters. Joining him are the village blacksmith, a huntsman and three villagers, one with a musket and two with pointy farm implements.

The bad guys. The vampire master, his bride and three entralled cossack minions, one with a big axe, one with a flintlock pistol and another with a musket.

The vampire bride rushes over to flank the defenders whilst the rest of the party distract them. In fact Kirstie hadn't grasped the Minion rule and had moved the master too far away to boost the cossack's poor activation rolls. It took time to move the master back and get the cossacks moving!

His blood up at the sight of the undead monsters desecrating his beloved village, the blacksmith rushes forward.

He charges the nearest cossack, who fumbles his attempt to shoot the blacksmith with his pistol...

...and is felled with a mighty blow from the blacksmith's hammer. First kill!!!

Having crossed into the graveyard, the bride dodges a wooden crossbow bolt aimed at her heart. The charges the huntsman who flees in terror! Three fails on his fear roll, made him flee to just short of the edge of the table and an insanity roll left him very jittery, -1 to all shooting attacks so needless to say he didn't hit anything for the rest of the game!

The musket armed cossack and villager exchange ineffective shots. They were happy to do this for several turns, it probably felt safer than engaging the vampires or mad Hungarian.

The master and a cossack cross the graveyard wall through a gap in the old stonework.

They charge their foes. The musketeer promptly flees in terror, again stopping just short of the table edge.

The vampire hunter and the blacksmith close in on the vampire bride. despite knocking her down twice, the Hungarian failed to get in his killing blow with his wooden stake.

After a prolonged melee, the cossack axeman finally kills the villager.

As the sun rises, the vampire master rushes to the aid of his bride.

And between them they kill the heroic blacksmith.

The Hungarian hunter fights on but falls to the vampire onslaught!

In the end a massacre for the vampire hunters, they only killed one cossack for a complete wipe-out. The game went back and forth, the master was unable to kill anyone until the end because everyone he charged promptly fled in terror. Three times I had characters rout only to stop just before leaving the table. However that also left me with three fighters also suffering additional penalties because of their failed rolls.