I have been so impressed with Mutants and Death Ray Guns for post-apocalyptic gaming, I decided to try Genesha Games Fear and Faith rules for our Gothic Horror games https://www.ganeshagames.net/product_info.php?cPath=1_8&products_id=15
Kirstie came over and I set up a simple vampire hunting scenario.
The table lay out. It is approaching dawn and the vampires must get to their lair in the graveyard crypt.
Trying to stop them are a band of heroes. A Hungarian vampire hunter, who has roused the locals against the monsters. Joining him are the village blacksmith, a huntsman and three villagers, one with a musket and two with pointy farm implements.
The bad guys. The vampire master, his bride and three entralled cossack minions, one with a big axe, one with a flintlock pistol and another with a musket.
The vampire bride rushes over to flank the defenders whilst the rest of the party distract them. In fact Kirstie hadn't grasped the Minion rule and had moved the master too far away to boost the cossack's poor activation rolls. It took time to move the master back and get the cossacks moving!
His blood up at the sight of the undead monsters desecrating his beloved village, the blacksmith rushes forward.
He charges the nearest cossack, who fumbles his attempt to shoot the blacksmith with his pistol...
...and is felled with a mighty blow from the blacksmith's hammer. First kill!!!
Having crossed into the graveyard, the bride dodges a wooden crossbow bolt aimed at her heart. The charges the huntsman who flees in terror! Three fails on his fear roll, made him flee to just short of the edge of the table and an insanity roll left him very jittery, -1 to all shooting attacks so needless to say he didn't hit anything for the rest of the game!
The musket armed cossack and villager exchange ineffective shots. They were happy to do this for several turns, it probably felt safer than engaging the vampires or mad Hungarian.
The master and a cossack cross the graveyard wall through a gap in the old stonework.
They charge their foes. The musketeer promptly flees in terror, again stopping just short of the table edge.
The vampire hunter and the blacksmith close in on the vampire bride. despite knocking her down twice, the Hungarian failed to get in his killing blow with his wooden stake.
After a prolonged melee, the cossack axeman finally kills the villager.
As the sun rises, the vampire master rushes to the aid of his bride.
And between them they kill the heroic blacksmith.
The Hungarian hunter fights on but falls to the vampire onslaught!
In the end a massacre for the vampire hunters, they only killed one cossack for a complete wipe-out. The game went back and forth, the master was unable to kill anyone until the end because everyone he charged promptly fled in terror. Three times I had characters rout only to stop just before leaving the table. However that also left me with three fighters also suffering additional penalties because of their failed rolls.
We've not played any of the SOBAH stuff in years, should break it out again - game is inspiring
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