Now for the second game in this case.
The band of Hunters have rushed down an alleyway into the darkened street. The Points of Interest they need to search for clues are again represented by the covered market stalls. This time it will be more difficult as they are in two different streets.
Here is the table layout with the Hunters entering from the top edge.
By the Nexus, Onur steps back in order to get a shot at a Minion of Set that had outflanked Akil and Emmet, dropping the creature with a burst from his tommy gun. Doctor Ogley starts try to franticly close the Nexus, but fails his first two attempts.
Turn 6: Akil quickly administers a healing potion to Emmet and the pair move back towards their comrades, Emmet firing at the oncoming mummies with his pistol and dropping one of them.
Doctor Ogley passes two attempts to close the Nexus, but fails on his third try. This closes the Nexus but unfortunately summons a Temple Guardian. As luck would have it the Doctor still had his free movement action left, so dodges away from the creature, taking a wound as he does so. But leaves Onur with a clear line of sight at the monsters empties the rest of his magazine into it's chest, which is thankfully enough to kill it.
The Hunters are victorious once again, but by a much closer margin this time. Closing the Nexus and killing the summoned Terror was literally a last minute act.
The Hunters are victorious once again, but by a much closer margin this time. Closing the Nexus and killing the summoned Terror was literally a last minute act.
All the Hunters now have 5 experience points, except for the good Doctor who now has 6 XPs, which allows him an Advance. He choses to increase his rather slow movement from 3" to 4". Using the harvest Arcana from the previous game the Hunters have managed to max-up on various one-use tokens and amulets. They will need them for the next game as the level of the foes increases as the case progresses.
The players do actually need to remember that the characters have these goodies of course. After forcing the Minions back with Repellent, Ian was all fixed to run away until I reminded him that Emmett had a couple of grenades in his pocket!!!
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