Chapter 4: Through the Tunnels.
As the rest
of the party reached the bottom of the stairs, Brother Christos climbed
painfully to his feet.
“Lucky the
Dwarf brought torches.” Gunnar commented with a grin, then looked back up the
stairwell.
“That’s was
quite a tumble you took there, laddie. Are you sure you are up to carrying on?”
he asked, innocently.
“Quite able,
thank you.” Christos replied, stiffly.
“So long as
there are foul undead and evil demons to smite, I can carry on.”
Suddenly
Eddie looked around, wide eyed, then started to giggle.
“I think our
spellshite has got his mojo back.” Sintamo commented, with just a touch of
sarcasm. Come on, let’s get going. Gunnar has the map.”
“Follow me.”
Holding his torch high, the dwarf stepped forward, then turned and winked at
Christos.
“Remember to
watch your step!”
The party
set off, along an ancient, rough-hewn tunnel. After a while Gunnar paused, and
looked closer at the wall, running his hand over the surface.
“What’s up?”
“The
tunnel’s changing!” the dwarf said, puzzled.
“What do you
mean?” Eldarondo asked, peering at the wall. “It’s a stone wall, just like the
rest of it.”
“Pahh!
Elves!” Gunner exclaimed. “Look closer, the surfaced changed. It’s a more
recent excavation, it’s smoother and there’s different tool marks.”
“He’s
right.” Said Sintamo. “And look ahead, the tunnel is getting wider. There’s a light
ahead as well.” he added.
Extinguishing
their torches, they realised the tunnels were lit by a faint, reddish light. As
they continued the light slowly got brighter.
“Where’s the
light coming from?” Sir Robin wondered aloud.
Eddie closed
his eyes a moment, then smiled in wonder.
“It’s
magic!” he said, then his smile faded.
“But not normal
magic, there’s something odd, not right about it.”
“Chaos
Magic!” Christos nodded. “I can sense it’s foul presence.”
Gunnar
hefted his axe.
“Well then,
let us go and smash it!”
As he
stepped forward again, a skeleton lunged out from a hidden alcove and struck at
the dwarf with a rusty sword. With a grunt, Gunnar knocked the sword aside,
then smashed his axe through the skeleton’s skull. The undead creature dropped to
the ground.
Looking
down, Gunnar noticed a glowing red stone on a chain around the skeleton’s neck.
“That’s a
pretty bauble.” He muttered as he bent down to take it.
“What the….”
The dwarf paused, frozen in surprise and the cloven skull reformed before his
eyes, then the skeleton leapt up, slashing across Gunnar’s chest with it’s
sword. Gunnar fell backwards, winded but fortunately unhurt due to his armour.
Christos
stepped forward, smashing the skeleton’s ribcage, and the glowing stone, with
his mace. Yet again the skeleton fell to the floor, but this time stayed down.
“More Chaos
Magic!” Christos explained after examining the crushed stone, then flinging it
away in disgust. Then he smiled down at Gunnar.
“You need to
watch your step, master dwarf.”
Gunnar took
his offered hand and heaved himself back on his feet, then kicked the skull
down the passage in front of him.
“Will they
not just stay dead.” He complained, as the party moved forward cautiously.
Set
Up.
A network of tunnels, rooms and
chambers. The tunnels are just wide enough for two characters to move/fight
next to each other, but two PCs will block LOS for anyone behind them.
The PCs enter anywhere along the
eastern edge.
Skeletons:
All skeletons
have chaos stones which makes them protected by Xichtul – (roll 1d6 for
all hits, 4-6 = knockdown only)
Traps:
There
are no traps.
Foes:
2 hordes of 4 skeletons/zombies
placed in random rooms.
2 hordes of 4 Cultists patrolling
in random corridors.
2 Cult Warriors in random rooms.
When the AMBUSH! card is
drawn, a skeleton leaps out from the nearest cover (doorway/alcove/corner) and
charges the closest PC.
Reinforcements: 1d6 Cultists enter from a secret passage in a random room.
They
Are At Our Back: 1d6 skeletons enter from the PC’s starting point.
Complications: A Chaos
Champion enters from a secret passage in a random room.
Scenario
Event:
A wraith appears in a random room.
Wandering
Monster:
1-2 = 1d3 Ghouls enter from a
secret passage in a random room.
3-4 = 1d3 Imps enter from a secret
passage in a random room.
5 = A Cult Warrior
enters from a
secret passage in a random room.
6 = A winged lessor demon enters from a
secret passage in a random room.
Fireballs
Fire balls that explode in a room act as normal, ie 3" radius blast. If one explodes in a tunnel the blast is channeled by the confines of the walls and the blast will extend 6" in EITHER direction from the point of impact.
Fireballs
Fire balls that explode in a room act as normal, ie 3" radius blast. If one explodes in a tunnel the blast is channeled by the confines of the walls and the blast will extend 6" in EITHER direction from the point of impact.
Victory
Conditions: The PCs must cross the table and leave from one of the tunnels on
the western edge.
Other
individual rewards: A PC carrying an out-of-action PC off the table gains 1 XP.
Killing the wraith. demon or chaos champion earns 1XP.
In the first turn we had a bunch of skeletons turn up At Our Backs, but Gunnar quickly dealt with them.
Bravely Bold Sir Robin giving fencing lessons to a horde of cultists.
Brother Christos got distracted and "strayed from the path" to thump some skeletons ("Vile Undead Creatures!").
More undead threaten Eddie and Eldarondo.
The Elf shoots one and Gunnar charges up to deal with the last one.
Sir Robin doing what he does best.
More undead nasties chasing the party..."Who didn't shut the door behind us?".
A big Chaos beastie appears.
" Way out's clear now!" Sir Robin yelled.
"Clear? What about that skeleton?"
Thud!
"What skeleton?"
In the meantime the rest of the party turn to face.....
....a wraith!
It didn't stand a chance!
Eddie, Sintamo and Eldarondo each peppered the floating washing horse with missiles, whist Gunnar chugged his Potion of Fury and charged the creature. On a total of +11 to his combat roll (!!!!) the dwarf smashed the monster to pieces with his mighty axe.
A horde of cults in pursuits suddenly screech to a halt. FIREBALL!
BOOM! Eldarondo got the last one with an arrow.
At this point we called a halt, the way to the exit was clear and the game felt too easy so far. We added in a second level.
We reset the scenario, just leaving off any starting foes we had killed in the previous level, which made the table look a bit empty.....
.....to begin with, but it didn't last.
And a Chaos Champion turned up. Nasty!
Who could breath fire! Very nasty!
Gunnar failed two activations and drew an Ambush. He smashed the first skeleton to the ground.
Then drew another Ambush (who shuffled the deck!). He also smashed that skeleton, but the first one just got back up again!
At this point Gunnar got extremely frustrated that some of the skeletons would not stay down.
"I keep killing the buggers and they keep getting back up!"
Christos: "Technically you are not "killing" them, they are already dead!"
Eddie: "But aren't they undead, not dead?"
Christos:"Yes, but they have to be dead first in order to become undead!"
Eddie: "So if Gunnar smashes them are they then dead-undead?"
Eldarondo: "Or re-dead?"
Gunnar: "Will you lot shut up!"
More cultists charge forward to face a FIREBALL!
"Eddie, stop giggling."
"Sorry."
As Gunnar struggles with yet another skeleton that doesn't know when it's dead, the Chaos Champion closes in.
To avoid a barbecued dwarf, \Sintamo and |Eldarondo fill the creature with arrows, which does the job and the Chaos Champion falls to the ground.
Just as well, because a wraith is closing in from the other side of the table.
A Cultist Warrior (with a big axe) rushes towards Eddie, how tries a fireball but only acheives a puff of smoke and a couple of sparks.
So it's left to Gunnar to cut the warrior down.
At this point Gunnar can see the path is clear to the exit, so calls out "Follow me lads!" and rushes off the table.
"What?" shouts Robin. "We are a bit occupied here!" as he and Christos were now in melee with the wraith.
And a flying demon made it's appearance!
To complicate things Eddie got ambushed by a skeleton.
"SODOFFLEAVEMEALONE, Gunnar. Help!".
While Eddie closed his eyes and panicked The Sword quickly dealt with the offending undead.
Sir Robin and Christos killed the wraith, then moved back to join the party, Christos coming to Eldarondo's aid against another horde of skeletons.
"Where's the dwarf?"
Sintamo calmly peppered the oncoming demon with arrows, and Eddie got it right with his fireball spell this time....BOOM!
With no foes nearby, the rest of the party legged it off after the dwarf.
"What kept you lot?"
Great report, and nice problem solving!
ReplyDeleteThanks very much!
ReplyDelete