So I approached game 5 with Magnor at level 6, opposed to Khanberra at level 11. The scenario was Genie in a Bottle and the said Genie appeared with the very first treasure one of my thugs picked up! Fortunately Magnor had laid down a Fog spell immediately in front of the treasure to cover it from enemy bowmen, and I could pop the genie down on the far side of the fog. This made Khanberra and his accompanying ranger the closest visible target and the genie hared off in their direction.
The next move Khanberra got cunning and backing away from the genie used a Push spell to knock him back to my side of the fog.
Khanberra did eventually escape the genie by cunningly letting him catch the ranger first! But was shortly afterwards eaten by the bear, who went on to eat another of his rangers as well.
The soldier in the pictures with the treasure did escape because Amsmag the apprentice managed to cast a Leap spell on him before the bear and genie activated. However doing that left him exposed somewhat and I filled him with arrows, then Cretinnodcock finished him off with a Bone Dart to the head. At the end of the game only one member of Khanberra's warband had escaped alive, with only the one treasure, Magnor got the other 5.
The next game, The Complex Temple, went even better for me as I ended up with all 6 treasures and once again both Khanberra and Amsmag died. The high point of that game was two of Khanberra's new barbarians trying to fight one of the magic pillars and losing! They both took so much damage that they were easily finished off by two wandering skeletons that turned up.
At the end of all that we now both have Level 12 Wizards for the next game.