Wednesday, 9 April 2025

Sellswords in Bogland Game 3 The Finale

 Ian and Ross came over for the third, and final, instalment in my Bogland campaign using Sellswords and Spellslingers. Ross lost his wizard in the last game, so the party elected to delay their advance until the wizard's apprentice joined them.

The party must now locate the last two parts of the mystical necklace, hidden in the Fearsome Forest and the Ghoul's Barrows (I wonder what they will find there?).


As the party cautiously advanced through the Fearsome Forest they heard ominous crashing sounds coming through the undergrowth behind them, and a marsh troll burst upon the scene. Ross's elf turned and shot the beast with an arrow before moving off to join the rest of the party.

Another failed activation triggered an Ambush. A  strange plant burst into life and flung a purple fruit at Ross's fighter. The missile burst on impact and released a cloud of vapour, breathing this in the fighter immediately felt his limb turn to lead and his energy drain away. (PC need to pass a will test or else lose 1" off of their movement, if they are reduced to 0" move they collapse in a coma).

Another activation fail drew the Scenario Event card, which activated half a dozen sentient man-eating plants, including the rather nasty large jawed monstrosity on the right.

The PCs press on, with the elf bringing up the rear-guard, pausing occasionally to shoot at the on-coming (and rather annoyed) troll. 

As the walking plants close in, another ambushing fruit bush appears, throwing poisonous fruit at the PCs and causing Ian's ranger to slow in this tracks.

Ross's fighter finds himself surrounded by man-eating plants, as he chops bits of the largest assailant.

Ross's apprentice cast a heal spell on Ian's ranger to restore his movement. The apprentice proved to be a far better spell caster than his master, and had healed most of the party in one way or another by the end of the game. Unfortunately this delay allowed the troll to catch up and attack the elf.

                                      
But what of Ian's fighter and his faithful squire? Well to be fair the squire spent a lot of time chopping plants and rushing around to aid various PCs in their combats. His lord and master, however, just seemed to wander about the forest, oblivious to the various dangers, stumbling upon treasures! First he found another piece of the missing necklace, and then, after drawing the hidden treasure card, found a chest full of silver coins!

The party finally escaped from the Fearsome Forest and approached the Ghoul's Barrows. In from of an ominously stained alter, stood a pile of skulls. Ian's fight examined the pile for evidence of the final part of the necklace, only to bring the whole pile crashing down!

In response ghouls charged out from all the barrows and leapt upon the PCs!

In the meanwhile the persistent troll caught up with the apprentice, wounding him. The elf and the ranger rushed back to his aid and succeeded in killing the troll.

Just in time, as a giant spider was closing in on the PCs from the forest. Leaving the spider to feast upon troll meat, the three hurried off to join their comrades in the epic melee that swirled around the altar.

Slowly but steadily the PCs cut their way through the ghouls, until all the foul beings lay dead. A quick search of the barrows found the last piece of the necklace and the party beat a hasty retreat as another troll was rapidly approaching.

Finally success for the party of heroes! Undoubtably the apprentice earned his place by his excellent spell casting. In the course of the game he had cast a successful Heal spell on each of the party and cast a Enhance Others spell to boost one of the fighter's combat skills. I think he had been more use in this game than the previous wizard had been in the first two adventures out together!


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