Colin was coming over for a game of Midgard, so I thought I'd dust off a collection I've had knocking about for around 20-odd years.
These two armies were for Chronopia, a fantasy game originally produced by Target Games back in the late 90s/2000s. I used to really enjoy playing Chronopia and I have a soft spot for the minis. In fact many of them have seen service in Sellswords and Spellslingers games over the past few years.
Midgard is great as a toolbox for creating bespoke armies as there are lots of possible options by combining different traits and levels of armour.
So I came up with army lists for the Devout (chaotic/demonic type faction) and the Stygian (desert-dwelling reptilian faction).
Apologies, I forgot to take pictures until halfway through turn 2!
TURN 1
As Attacker, activated first. I rushed my right flank force forward, whilst the rest of the army plodded forward more cautiously (I failed two attempts to get a second move with the first unit and didn't want to leave a gap in my line). I put my two fast moving units on the two extreme ends of the battle line and moved them outwards to outflank Colin. My Priestess got close enough to the Tormented demon to cast a Weakness spell, which reduced the monster's armour value.
Colin advanced the Devout forward, keeping in a line with the Soul Flayer Demon (flying dragon for rules purposes) in the centre of the army, presumably so it could strike in either direction.
TURN 2
On my right a hero led the Great Warriors in a charge into the Swordsmen unit and threw them backwards with heavy losses. The rest of my forces kept advancing. The Priestess successfully cast another Weakness spell on the Tormented,
In the Defender's phase Colin struck! His Army Commander charged into my Demon Spawn with the (very) ferocious Damned Demon and the Soul Flayer with his Beast Master Hero struck the unit of Warriors in front of it.
Things were not looking good for that unit of Warriors!
With his Army Commander charging Colin is racking up the Reputation points.
Led by a Dark Eyes hero the Tormented and a unit of Great Swordsmen charged on the other flank.
The priestess kept well out of the messy melee. She didn't want to get her robes dirty!
In the second round of melee the Great Warriors kept pushing the Swordsmen back.
A view down the battle line as the blood letting get's going!
That's the way to fight a big demon/dragon. 9 hits with 14 dice!!! That put both unit's at half strength, but pushed the Soul Flayer back.
The Devout had mixed success on my right flank. The Tormented pushed the Warriors back and the hero used his one-off trait to rally a wound off of the tormented. But the Stygian Starved threw the Great Swordsmen back with great slaughter. (The Starved are only armour 2, but when Colin only rolled 3 hits, even with charging re-rolls, that's not a problem).
TURN 4
Now my Guardian Army Commander led the Embalmed in a charge, supported by the Great Worm.
The crashed into the Cursed Axemen, inflicting heavy losses.
Elsewhere the fighting continues all across the battlefield. The Risen (undead) joined in the fight with my Army Commander, splitting the chaos into 2 melees now. The Sygian lost a unit of Warriors, but the Devout lost a unit of swordsmen and a unit of Great Swordsmen. This is the Reputation situation and the end of the turn.
TURN 5
On the left a unit of Warriors had gone and the second unit was being pushed back by the Great Swordsmen. But further out all the Stygian units were winning their melees and pushing their opponents back.
On the other flank the Starved and Tormented had destroyed their respective opponents, but this left the Tormented and accompanying hero rather exposed.
They found themselves in a Stygian sandwich and the Tormented was destroyed leaving the hero battling on alone.

In the Defender's phase the melees continued, seeing another unit of Sygian Warriors die, along with 2 Devout units and the surrounded hero!
The Reputation scores at the end of Turn 5, the Devout on -5 to the Stygian +10, an overwhelming victory for the Sygian forces. We both had a laugh and a lot of fun. It was at this point we remembered the Sweeping Attack rule, which Colin should have used with his flying Soul Flayer!!! That might not have been enough to change the final result, but would have put the Soul Flayer behind my lines, in a position to charge into the rear of almost any unit. I would certainly have lost more units, and quicker, than I did!
Note to selves, READ THE RULES!!!!