I belong to a monthly gaming group, four of us who have been meeting up (mostly) once a month since before Covid. Over time we have played a couple of Frostgrave campaigns, 2 or 3 Sellswords and Spellslingers campaigns and a Mutants and Death Ray Guns campaign. I fancied doing something a bit more VSF leaning, so suggested groups of survivors in the aftermath of a Martian Invasion, in the style of H G Wells.
Background, as presented to the players.
Barely a year after the First Martian Invasion, once again cylinders fell to Earth from space, this time in greater numbers in Britain, Europe, North America and Asia. In Britain the military were overwhelmed in weeks and in two months the country was totally cut off from the outside world, with no knowledge of what was happening in other countries.
It is now a year since the Second Martian Invasion, and you are part of a group of survivors eking out a precarious existence. After the first few months the Martian constructed sealed domes close to major waterways and Martian and their fighting Tripods are rarely seen away from these domes. Presumably to protect themselves from the diseases that wiped out the First Invasion. Many captured prisoners entered those domes, never to be seen again. Rumours of strange experiments abounded.
Smaller machines (christened Stalkers and Scuttlers by survivors) are despatched into the countryside to hunt down survivors. Also Shades have been released to join the hunt. Once human, perhaps the results, or the rejects, of Martian experiments, their skin has a strange blueish hue, as if their red blood had been replaced with some other fluid. They wander the countryside like mindless wild creatures who quite literally rip their victims apart and devour them.
Most recently another horror has appeared. Some sort of bizarre Martian/Human/machine hybrid, armed with a smaller version of the heat rays carried by the original Tripod fighting machines.
At your home base your group has a Marconi wireless radio apparatus, which is sometimes used to communicate with other survivors. But recently the apparatus has been receiving strange, unintelligible signals, which appear to originate from a location some 80 miles away to the southwest.
Your party have been despatched to try and locate the source of these signals and identify whether they pose a threat. Other groups of survivors may also be aware of the signals and have sent exploring parties of their own. These parties should be regarded as rivals and potentially hostile, so treated with caution if encountered.
Campaign games will alternate between Scavenging Games, where the aim is to find useful equipment and food; and Scenario Games, which will move the players on towards the campaign’s objective.
The rules will be Ganesha Games' Mutants and Death Ray Guns, with elements from Fear and Faith and a few additional tweaks. I have added in the ability to find "salvage". This means any old, potentially useful, junk, scrap metal, flammable chemicals etc. Players can use this to try to create things like improvised body armour or explosives, in between games.
A Martian/Human hybrid machine thing.